﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace LowLevelGraphics.SeamCarving
{
    /// <summary>
    /// Seam Pixel
    /// </summary>
    public class SeamPixel
    {
        // Turn left (negative direction)?
        public bool Left { get; internal set; }
        // Turn right (positive direction)?
        public bool Right { get; internal set; }
        // Energy difference between last pixel and this one (always positive)
        public int PixelDiff { get; internal set; }
    }
}
